Player/Avatar body relations in multimodal augmented reality games.
Nina RosaPublished in: ICMI (2016)
Keyphrases
- augmented reality
- learning games
- human computer interaction
- game play
- virtual reality
- repeated games
- video games
- mixed reality
- virtual world
- markerless
- promising experimental results demonstrate
- human body
- virtual objects
- real scenes
- real environment
- computer games
- human players
- user interface
- head mounted display
- computer generated images
- mobile augmented reality
- virtual environment
- serious games
- educational games
- live video
- real objects
- game playing
- game design