Attention Enhancement System using Virtual Reality and EEG Biofeedback.
Baek Hwan ChoJong-Min LeeJeonghun KuDong Pyo JangJ. S. KimIn-Young KimJang-Han LeeSun I. KimPublished in: VR (2002)
Keyphrases
- virtual reality
- virtual environment
- computer graphics
- virtual world
- three dimensional
- photorealistic
- augmented reality
- image processing
- virtual museum
- virtual humans
- computer animation
- virtual reality technology
- visual data mining
- virtual training
- interactive virtual
- signal processing
- pattern recognition
- collaborative virtual environments
- brain computer interface
- eeg signals
- heart rate
- virtual laboratory
- virtual space
- computer vision