"Lend Me a Hand" - Extending the Reach of Seated VR Players in Unmodified Games Through Remote Co-Piloting.
Felix J. ThielAnthony SteedPublished in: VR Workshops (2021)
Keyphrases
- game theory
- game play
- pure nash equilibria
- online game
- boolean games
- virtual reality
- games played
- game players
- board game
- video games
- repeated games
- multi player
- solution concepts
- game theoretic
- imperfect information
- educational games
- playing games
- real time
- pure nash equilibrium
- computer games
- virtual environment
- mixed strategy
- nash equilibria
- game playing
- game design
- cooperative
- virtual world
- learning environment
- card games
- game mechanics
- human players
- game based learning
- mobile devices
- equilibrium strategies
- perfect information
- learning processes
- coalitional games
- congestion games