A Game-Theoretic Approach for Pricing and Determining Virtual Reality Investment and Cybersecurity Level in a Dual-Channel Supply Chain.
Amir Mohammad AlaeiMorteza Rasti BarzokiJörn AltmannBernhard EggerPublished in: GECON (2022)
Keyphrases
- supply chain
- virtual reality
- pricing schemes
- dual channel
- virtual environment
- supply chain management
- uncertain demand
- decision making
- inventory management
- computer graphics
- lead time
- virtual world
- three dimensional
- bullwhip effect
- pricing model
- virtual humans
- operating costs
- virtual reality technology
- interactive virtual
- pricing strategies
- demand uncertainty
- quantity discount
- revenue sharing
- supplier selection
- inventory control
- stackelberg game
- radio frequency identification rfid
- cost savings
- rfid technology
- virtual training
- pricing mechanism
- collaborative virtual environments
- machine learning
- customer demand
- dynamic pricing
- game theory