iGYM: An Inclusive Augmented Reality Exergame for People of All Abilities.
Pengqi LuJaechan LimRoland GrafHun-Seok KimPublished in: SiPS (2020)
Keyphrases
- augmented reality
- virtual objects
- virtual reality
- markerless
- multi user
- real scenes
- mixed reality
- human computer interaction
- promising experimental results demonstrate
- user interface
- head mounted display
- human beings
- tangible interaction
- molecular structures
- real objects
- computer generated imagery
- real environment
- artificial intelligence
- image registration
- computer vision