The Creativity Challenge Game: An educational intervention for creativity enhancement with the integration of Information and Communication Technologies (ICTs).
Afroditi StolakiAnastasios A. EconomidesPublished in: Comput. Educ. (2018)
Keyphrases
- information and communication technologies
- developing countries
- educational institutions
- lifelong learning
- idea generation
- educational games
- information society
- rapid development
- south africa
- rural areas
- public sector
- cost effective
- teaching practices
- digital divide
- mobile games
- video games
- game play
- game design
- mobile technologies
- serious games
- learning technologies
- ict tools
- real time
- english vocabulary
- game development
- social capital
- distance learning
- design process
- e learning