How Blockchain, Virtual Reality, and Augmented Reality are Converging, and Why.
Alberto CannavòFabrizio LambertiPublished in: IEEE Consumer Electron. Mag. (2021)
Keyphrases
- augmented reality
- virtual reality
- virtual environment
- virtual objects
- markerless
- computer graphics
- three dimensional
- multi user
- virtual humans
- mixed reality
- photorealistic
- computer animation
- real environment
- interactive virtual
- virtual museum
- real scenes
- virtual world
- camera tracking
- real objects
- virtual training
- tangible user interface
- virtual space
- real time
- collaborative virtual environments