Agent Based Modelling to Build Serious Games: The Learn to Lead Game.
Andrea Di FerdinandoMassimiliano SchembriMichela PonticorvoOrazio MiglinoPublished in: IWINAC (2) (2015)
Keyphrases
- serious games
- game play
- game engine
- video games
- virtual environment
- agent based modelling
- educational games
- game design
- computer games
- game development
- design principles
- game based learning
- educational tools
- learning scenarios
- digital games
- social skills
- learning experience
- collective decision making
- learning processes
- complex systems
- case study
- multi agent
- agent model
- expert systems