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TIṬAL - Asynchronous multiplayer shooter with procedurally generated maps.

Anand BhojanHong Wei Wong
Published in: Entertain. Comput. (2016)
Keyphrases
  • game play
  • randomly selected
  • real time
  • automatically generated
  • serious games
  • neural network
  • computer games
  • educational games
  • automatically generating
  • ieee trans