Game-Based Learning: Augmented Reality in the Teaching of Geometric Solids.
Rui LeitãoJ. M. F. RodriguesAdérito Fernandes MarcosPublished in: Int. J. Art Cult. Des. Technol. (2014)
Keyphrases
- augmented reality
- game based learning
- digital game based learning
- hong kong
- learning environment
- learning process
- chinese language
- learning games
- digital games
- educational games
- game design
- virtual reality
- virtual objects
- virtual world
- learning outcomes
- mixed reality
- technology enhanced learning
- mobile learning
- game based learning environment
- elementary school students
- human computer interaction
- real environment
- learning processes
- real scenes
- geometric information
- game playing
- game play
- live video
- e learning
- user interface
- higher education
- virtual environment
- serious games
- learning analytics
- video games
- learning algorithm
- teaching methods
- collaborative learning
- machine learning
- learning community
- computer games
- social network analysis