Login / Signup

Proposal and evaluation of models with and without position for immersive FPS games.

Andrés OlivasJosé Pascual MolinaJ. MartínezP. GonzálezA. S. JiménezD. Martínez
Published in: Interacción (2012)
Keyphrases
  • probabilistic model
  • high speed
  • real time
  • prior knowledge
  • low cost
  • statistical model
  • experimental data
  • neural network
  • learning environment
  • learning process
  • game theory
  • computer games