Display Memory Access Issues and Anti-Aliasing with a Virtual Reality Graphics Controller.
Matthew ReganRonald PosePublished in: Workshop on Graphics Hardware (1994)
Keyphrases
- virtual reality
- computer generated images
- anti aliasing
- computer graphics
- augmented reality
- memory access
- virtual museum
- virtual environment
- photorealistic
- virtual humans
- computer vision
- image processing
- multi channel
- three dimensional
- external memory
- real time
- virtual reality technology
- interactive virtual
- shared memory
- data access
- virtual world
- access patterns
- force feedback
- collaborative virtual environments
- color images
- object recognition
- data mining