Motivating Users to Build Heritage Collections Using Games on Social Networks.
Michelle HavengaKyle WilliamsHussein SulemanPublished in: ICADL (2012)
Keyphrases
- social networks
- social media
- social networking sites
- online dating
- online social networks
- information sources
- recommender systems
- digital libraries
- collaborative filtering
- end users
- metadata
- social network analysis
- augmented reality
- game theory
- virtual communities
- user experience
- social influence
- social relations
- link prediction
- viral marketing
- information retrieval
- influence propagation
- social activities
- opinion leaders
- micro blogging
- early adopters
- social web
- social relationships
- game playing
- user interests
- social networking
- video games
- user profiles
- document collections
- user interaction
- information retrieval systems