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Empowering Quality Diversity in Dungeon Design with Interactive Constrained MAP-Elites.

Alberto AlvarezSteve DahlskogJosé M. FontJulian Togelius
Published in: CoG (2019)
Keyphrases
  • high quality
  • database
  • user interface
  • user interaction
  • design principles
  • neural network
  • real world
  • search engine
  • web services
  • virtual reality
  • user friendly
  • maximum a posteriori
  • design tools
  • design space