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Dynamic eye convergence for head-mounted displays improves user performance in virtual environments.
Andrei Sherstyuk
Arindam Dey
Christian Sandor
Andrei State
Published in:
I3D (2012)
Keyphrases
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virtual environment
virtual space
virtual world
virtual reality
natural interaction
multi user
physical space
computer graphics
virtual objects
learning processes
physical environment
serious games
synthetic characters
user interface
role play
interaction model
real environment
learning systems
dynamic environments