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Experiential Education: Creation of a Business Game to Enhance Learning of Business Administration Students.
Eduardo de Oliveira Ormond
Gustavo Olivares
Saulo Barbará de Oliveira
Published in:
ICITS (2018)
Keyphrases
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business management
e learning
business processes
distance education
role play
information systems
business schools
experiential learning
distance learning
university level
young students
mobile games
engineering education
serious games
collaborative learning
mobile learning
educational tools
game playing
education programs
educational environment
computer games
learning process
learning outcomes
student learning
online course
blended learning
information literacy
secondary school
teacher education
higher education
learning activities
digital games
web based learning
problem based learning