Experiential Education: Creation of a Business Game to Enhance Learning of Business Administration Students.
Eduardo de Oliveira OrmondGustavo OlivaresSaulo Barbará de OliveiraPublished in: ICITS (2018)
Keyphrases
- business management
- e learning
- business processes
- distance education
- role play
- information systems
- business schools
- experiential learning
- distance learning
- university level
- young students
- mobile games
- engineering education
- serious games
- collaborative learning
- mobile learning
- educational tools
- game playing
- education programs
- educational environment
- computer games
- learning process
- learning outcomes
- student learning
- online course
- blended learning
- information literacy
- secondary school
- teacher education
- higher education
- learning activities
- digital games
- web based learning
- problem based learning