Understanding peer recommendation in mobile social games: the role of needs-supplies fit and game identification.
Le WangPublished in: Inf. Technol. People (2022)
Keyphrases
- video games
- computer games
- game theory
- game playing
- nash equilibrium
- nash equilibria
- game design
- game play
- game theoretic
- educational games
- monte carlo tree search
- serious games
- perfect information
- game development
- learning games
- winning strategy
- extensive form games
- game players
- games played
- online game
- digital games
- two player games
- mobile phone
- imperfect information
- multi player
- cooperative game
- recommender systems
- game tree search
- stochastic games
- game based learning
- coalitional games
- table tennis
- monte carlo search
- pure nash equilibria
- game engine
- leader follower
- game programming
- collaborative filtering
- adventure game
- mobile games
- board game
- solution concepts
- general game playing
- human computation
- boolean games
- human players
- opponent modeling
- minority game
- fictitious play
- game tree
- minimax search
- evaluation function
- monte carlo
- virtual world
- social dynamics
- idea generation
- pure strategy
- computer chess
- game mechanics
- games based learning
- incomplete information