Immersive Virtual Reality as a Rehabilitative Technology for Phantom Limb Experience: A Protocol.
Craig D. MurrayEmma PatchickStephen PettiferFabrice CailletteToby HowardPublished in: Cyberpsychology Behav. Soc. Netw. (2006)
Keyphrases
- virtual reality
- virtual reality technology
- virtual environment
- virtual reality environments
- three dimensional
- virtual world
- computer graphics
- photorealistic
- augmented reality
- virtual space
- computer animation
- virtual museum
- collaborative virtual environments
- interactive virtual
- key technologies
- image processing
- multi user virtual environments
- force feedback
- virtual humans
- multi user
- user experience
- human body