Design of a Software System to Support Value Education in Sports Through Gamification Techniques.
Raquel Menéndez-FerreiraAntonio González-PardoRoberto Ruiz-BarquínAntonio MaldonadoDavid CamachoPublished in: Vietnam. J. Comput. Sci. (2019)
Keyphrases
- design tools
- user interface
- active participation
- pedagogical model
- software design
- hardware design
- software environment
- design concepts
- software architecture
- embedded systems
- end users
- learning environment
- higher education
- user experience
- user centered
- cyber infrastructure
- experiential learning
- web design
- design process
- design patterns
- software systems