Interactive Games in Multi-Device Environments to Enhance the Learning Experience of Museum Visitors.
Giuseppe GhianiFabio PaternòCarmen SantoroLucio Davide SpanoPublished in: ERCIM News (2007)
Keyphrases
- cultural heritage
- tour guide robot
- interactive narrative
- website
- virtual reality
- augmented reality
- set top box
- game design
- dynamic environments
- real world
- data acquisition
- game theory
- virtual museum
- user interaction
- educational games
- video games
- computer games
- user friendly
- computer graphics
- user interface
- cognitive architecture
- intelligent environments
- web environment
- cooperative