AutoRhythm: A Music Game With Automatic Hit-Timing Generation and Percussion Identification.
Tzu-Chun YehJyh-Shing Roger JangPublished in: IEEE Trans. Games (2020)
Keyphrases
- game theory
- fully automatic
- computer games
- automatic indexing
- game playing
- music score
- adventure game
- game players
- nash equilibria
- speech music discrimination
- computer music
- pursuit evasion
- role playing
- cooperative game
- music retrieval
- learning environment
- generation process
- automatic identification
- optimal strategy
- game theoretic
- virtual world