Automatic pan control system for broadcasting ball games based on audience's face direction.
Shinji DaigoShinji OzawaPublished in: ACM Multimedia (2004)
Keyphrases
- control system
- table tennis
- computer games
- semi automatic
- fuzzy logic
- video games
- closed loop
- control strategy
- game playing
- facial images
- game players
- data dissemination
- nash equilibria
- digital video
- game theoretic
- pid controller
- control scheme
- nash equilibrium
- learning environment
- key features
- fully automatic
- human faces
- cooperative