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Dynamic rendering quality scaling for mobile GPU.
Minkyu Kim
Jinhong Park
Sunho Ki
Youngduke Seo
Chulho Shin
Published in:
SIGGRAPH Asia Posters (2015)
Keyphrases
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high quality
real time
mobile devices
dynamic environments
mobile phone
higher quality
high fidelity
graphics hardware
cluster of workstations
context aware
real time rendering
computer vision
computer graphics
computing environments
mobile computing