Measuring Presence in Augmented Reality Environments: Design and a First Test of a Questionnaire.
Holger RegenbrechtThomas SchubertPublished in: CoRR (2021)
Keyphrases
- augmented reality
- tangible interaction
- real environment
- virtual objects
- learning games
- user interface
- markerless
- real scenes
- multi user
- virtual reality
- mixed reality
- design process
- live video
- real world
- camera tracking
- mobile augmented reality
- real objects
- human computer interaction
- computer generated images
- molecular structures
- promising experimental results demonstrate