Real-time multiview human pose tracking using graphics processing unit-accelerated particle swarm optimization.
Boguslaw RymutBogdan KwolekPublished in: Concurr. Comput. Pract. Exp. (2015)
Keyphrases
- graphics processing units
- real time
- particle swarm optimization
- graphics hardware
- gpu implementation
- general purpose
- human pose tracking
- parallel computation
- parallel computing
- integral histogram
- massively parallel
- pose estimation
- multi view
- parallel implementation
- parallel processing
- highly parallel
- compute unified device architecture
- efficient implementation
- computing systems
- multiple views
- texture mapping
- high performance computing
- fault tolerant
- d objects