'What Remains?': A Persuasive Story Telling Game.
Alessia CadamuroValentijn VischPublished in: GFHEU (2013)
Keyphrases
- story telling
- card game
- game theory
- video games
- knowledge sharing
- computer games
- educational games
- game theoretic
- game playing
- game based learning
- pac man
- role playing
- game players
- nash equilibria
- virtual world
- real time
- game tree search
- teachable agent
- real time strategy games
- nash equilibrium
- stochastic games
- imperfect information
- virtual characters
- search algorithm
- game design
- serious games
- cooperative
- worst case
- coalitional games
- perfect information
- learning environment
- monte carlo tree search
- knowledge management
- real world
- data sets
- database