Throwing in Virtual Reality: Performance and Preferences Across Input Device Configurations.
Amirpouya GhasemaghaeiYahya HmaitiMykola MaslychEsteban Segarra MartinezJoseph J. LaViolaPublished in: VR Workshops (2024)
Keyphrases
- virtual reality
- input device
- augmented reality
- virtual environment
- three dimensional
- computer graphics
- virtual world
- user interface
- interactive virtual
- multi sensory
- virtual reality technology
- virtual humans
- virtual space
- natural human computer interaction
- virtual reality environments
- hand gestures
- multi modal
- head movements
- collaborative virtual environments
- frame rate
- human computer interaction
- metadata