Key factors for reducing motion sickness in 360° virtual reality scene: Extended Abstract.
Gae Ae RyuKwan-Hee YooPublished in: Web3D (2020)
Keyphrases
- extended abstract
- virtual reality
- key factors
- computer animation
- three dimensional
- image sequences
- virtual environment
- moving objects
- dynamic scenes
- factors affecting
- computer graphics
- space time
- video sequences
- augmented reality
- d scene
- motion analysis
- motion estimation
- visual data
- motion model
- optical flow
- photorealistic
- virtual world
- motion capture
- real scenes
- camera motion
- human motion
- single image
- motion segmentation
- visual data mining
- motion tracking
- virtual reality technology
- complex scenes
- virtual humans
- virtual space
- force feedback
- real time
- interactive virtual
- tangible user interface
- multi user
- humanoid robot
- depth map
- pattern recognition