Visions of augmented reality in popular culture: Power and (un)readable identities when the world becomes a screen.
Marianne GundersonPublished in: CoRR (2023)
Keyphrases
- augmented reality
- virtual reality
- virtual world
- virtual objects
- mixed reality
- ambient intelligence
- input device
- markerless
- head mounted display
- real scenes
- mobile augmented reality
- human computer interaction
- promising experimental results demonstrate
- artificial intelligence
- physical world
- multi user
- molecular structures
- fiducial markers
- face to face collaborative learning
- real objects
- camera tracking
- virtual environment
- e learning