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Real-time image-space outlining for non-photorealistic rendering.
Jason L. Mitchell
Chris Brennan
Drew Card
Published in:
SIGGRAPH Abstracts and Applications (2002)
Keyphrases
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image space
real time
realistic rendering
euclidean distance
image intensity
d scene
low cost
high speed
vision system
parameter space
photorealistic
control system
visual servoing
decision trees
computer vision
linear subspace
real time systems
randomized hough transform
machine learning