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Crunch Time: The Reasons and Effects of Unpaid Overtime in the Games Industry.
Henrik Edholm
Mikaela Lidstrom
Jan-Philipp Steghöfer
Håkan Burden
Published in:
ICSE-SEIP (2017)
Keyphrases
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case study
game theory
computer games
video games
game playing
neural network
positive effects
nash equilibrium
game play
game design
nash equilibria