A Multi Platform Pain Assessment Tool using Bespoke Gaming Sensors.
Fotios SpyridonisTor-Morten GrønliIoannis Theoklitos ParaskevopoulosGheorghita GhineaPublished in: PETRA (2016)
Keyphrases
- assessment tool
- real time
- learning experience
- sensor data
- sensor networks
- data sets
- virtual environment
- sensor fusion
- computing platform
- data fusion
- central processor
- databases
- wireless sensor
- multi sensor
- video games
- data acquisition
- database
- data streams
- learning environment
- artificial intelligence
- machine learning
- neural network