Towards a Pipeline for Real-Time Visualization of Faces for VR-based Telepresence and Live Broadcasting Utilizing Neural Rendering.
Philipp LadwigRene EbertowskiAlexander PechRalf DörnerChristian GeigerPublished in: CoRR (2023)
Keyphrases
- real time
- virtual reality
- virtual environment
- computer graphics
- high fidelity
- graphics hardware
- neural network
- real time rendering
- volume rendering
- network architecture
- low cost
- live video
- photorealistic
- volume visualization
- image rendering
- face recognition
- direct volume rendering
- self organizing maps
- image based rendering
- multi user
- field of view
- vision system
- high speed
- three dimensional
- digital video
- bio inspired
- virtual world
- data analysis
- virtual reality environments
- real time face tracking