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Offset curve deformation from skeletal animation.
Arthur D. Gregory
Dan Weston
Published in:
SIGGRAPH Talks (2008)
Keyphrases
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curve skeleton
human body
human motion
cubic b spline
motion capture
endpoints
b spline
image registration
pose estimation
closed curves
computer graphics
multiscale
medial axis
deformation field
curve fitting
computer animation
d objects
video sequences