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Fast Horizon Computation at All Points of a Terrain With Visibility and Shading Applications.

A. James Stewart
Published in: IEEE Trans. Vis. Comput. Graph. (1998)
Keyphrases
  • three dimensional
  • shape from shading
  • endpoints
  • single image
  • convex hull
  • multiresolution
  • data points
  • point sets
  • neural network
  • computer graphics
  • medial axis
  • vanishing points
  • terrain modeling