A multi-agent architecture for scheduling of high performance services in a GPU cluster.
Joel Antonio Trejo-SánchezJosé Luis López-MartínezJosé Octavio Gutiérrez GarcíaJulio Cesar Ramírez PachecoDaniel Fajardo-DelgadoPublished in: Int. J. Comb. Optim. Probl. Informatics (2018)
Keyphrases
- data intensive
- resource utilization
- graphics processing units
- web services
- service oriented
- real time
- heterogeneous computing
- information services
- utility computing
- service providers
- clustering algorithm
- parallel processing
- scheduling algorithm
- graphics hardware
- scheduling problem
- data clustering
- gpu accelerated
- grid environment
- cluster analysis
- end users
- compute intensive
- round robin
- service delivery
- parallel implementation
- service oriented architecture
- service composition
- context aware
- computing environments
- general purpose
- distributed systems
- real time database systems
- ubiquitous computing
- wireless broadcast
- cost effective