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Experience on the Implementation of a Collaborative Virtual Environment for Educational Applications.
André Luiz Satoshi Kawamoto
Tereza Gonçalves Kirner
Claudio Kirner
Published in:
SMC (2006)
Keyphrases
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collaborative virtual environments
virtual reality
data sets
neural network
machine learning
distance education
real time
learning algorithm
multimedia
learning environment
digital libraries
efficient implementation
educational games
serious games
web based learning