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DenseSense: Interactive Crowd Simulation using Density-Dependent Filters.

Andrew BestSahil NarangSean CurtisDinesh Manocha
Published in: Symposium on Computer Animation (2014)
Keyphrases
  • crowd simulation
  • virtual characters
  • user interaction
  • virtual environment
  • social networks
  • spatio temporal
  • motion analysis
  • highly interactive
  • crowd behavior