Situated Game Level Editing in Augmented Reality.
Gary NgJoon Gi ShinAlexander PlopskiChristian SandorDaniel SaakesPublished in: Tangible and Embedded Interaction (2018)
Keyphrases
- augmented reality
- learning games
- virtual objects
- mixed reality
- virtual reality
- markerless
- mobile augmented reality
- head mounted display
- human computer interaction
- real environment
- promising experimental results demonstrate
- multi user
- virtual world
- live video
- computer generated images
- real scenes
- game design
- serious games
- computer games
- video games
- molecular structures