View-dependent geometry coding of 3D scenes.
Frédéric PayanMarc AntoniniFrançois MériauxPublished in: ICIP (2009)
Keyphrases
- view dependent
- d scene
- image based rendering
- depth map
- photorealistic
- multi view
- image space
- single image
- multiresolution
- hierarchical representation
- d mesh
- texture mapping
- multiple views
- scene geometry
- optical flow
- camera parameters
- view synthesis
- frame rate
- scene structure
- high quality
- computer vision
- computer graphics
- input image
- semi supervised