Gaze-Dependent Simulation of Light Perception in Virtual Reality.
Laura Rosalia LuidoltMichael WimmerKatharina KröslPublished in: IEEE Trans. Vis. Comput. Graph. (2020)
Keyphrases
- virtual reality
- virtual humans
- virtual environment
- virtual training
- computer graphics
- three dimensional
- computer generated forces
- gaze control
- augmented reality
- virtual world
- computer animation
- interactive virtual
- virtual museum
- virtual laboratory
- visual data mining
- eye tracking
- force feedback
- virtual reality technology
- multi sensory
- photorealistic
- simulation environment
- virtual space
- mathematical model
- collaborative virtual environments
- simulation model
- real time
- eye gaze
- multi view
- image processing
- virtual reality environments