Big Buddy: A Simulated Embodied Moderating System to Mitigate Children's Reaction to Provocative Situations within Social Virtual Reality.
Cristina FianiRobin BretinMark McGillMohamed KhamisPublished in: CHI Extended Abstracts (2023)
Keyphrases
- virtual reality
- tangible user interface
- virtual environment
- social networks
- augmented reality
- virtual world
- three dimensional
- socially extended mind
- photorealistic
- social interaction
- social media
- computer graphics
- autism spectrum disorder
- intelligent agents
- interactive virtual
- virtual humans
- computer animation
- big data
- st century
- virtual museum
- virtual training
- virtual reality technology
- digital museum
- multi sensory
- real environment
- virtual reality environments
- physical world
- visual data mining
- virtual space
- real time
- simulation model
- image processing
- metadata
- machine learning