Service Entity Placement for Social Virtual Reality Applications in Edge Computing.
Lin WangLei JiaoTing HeJun LiMax MühlhäuserPublished in: INFOCOM (2018)
Keyphrases
- virtual reality
- virtual environment
- computer graphics
- social networks
- augmented reality
- virtual world
- virtual reality technology
- three dimensional
- photorealistic
- virtual space
- interactive virtual
- service providers
- web services
- virtual humans
- tangible user interface
- social media
- computer animation
- real time
- visual data mining