When Intuitive Multi-touch Tablet Is Not Enough: Mobile Gaming for Extreme Usability.
Hyowon LeeBree J. WestphalWei Kiat LeongNgai-Man CheungChor Guan TeoPublished in: MobiGames@MobiSys (2016)
Keyphrases
- multi touch
- multi user
- hardware and software
- mobile games
- digital signage
- mobile devices
- virtual environment
- mobile phone
- tablet pc
- video games
- handheld devices
- mobile applications
- smart phones
- mobile users
- social learning
- m learning
- mobile learning
- multi channel
- learning algorithm
- user experience
- interface design
- computer graphics
- data processing
- single user
- social media
- learning process
- knowledge base