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Skeleton extraction from a mesh for easy skinning animation.
Martin Madaras
Roman Durikovic
Tomas Ágoston
Tomoyuki Nishita
Published in:
Humans and Computers (2010)
Keyphrases
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skeleton extraction
d mesh
shape descriptors
three dimensional
d objects
geometric properties
motion capture
image segmentation
image sequences
face recognition
linear combination
contour extraction