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Gamification of In-Flight Entertainment (IFE) to Motivate People to Relax: A Case Design.
Tao Shen
Yuchen Weng
Ting Han
Published in:
HCI (30) (2019)
Keyphrases
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user experience
air traffic control
genetic algorithm
decision trees
case study
expert systems
computer aided
space shuttle
image sequences
case based reasoning
design process
computer games
video games
design decisions
game design