The possibilities of illness narratives in virtual reality for bodies at the margins.
Megan PerramAstrid EnsslinPublished in: Digit. Creativity (2022)
Keyphrases
- virtual reality
- virtual environment
- augmented reality
- computer graphics
- health care
- virtual world
- collaborative virtual environments
- photorealistic
- virtual reality technology
- three dimensional
- virtual humans
- computer animation
- computer interface
- interactive virtual
- real time
- virtual museum
- tangible user interface
- virtual space
- image acquisition
- signal processing
- video sequences
- multi agent