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Interactive real-time articulated figure manipulation using multiple kinematic constraints.

Cary B. PhillipsJianmin ZhaoNorman I. Badler
Published in: I3D (1990)
Keyphrases
  • real time
  • human body
  • body parts
  • kinematic constraints
  • vision system
  • control system
  • multi modal
  • position and orientation
  • image sequences
  • generative model
  • computer graphics