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A 4-way pipelined processing architecture for three step search block-matching motion estimation.
Chi-Geun Lee
Ho Geun Lee
Hyun-Jin Shim
Sung Tae Jung
Sang-Seol Lee
Published in:
ICME (2004)
Keyphrases
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parallel architecture
block matching motion estimation
real time
data flow
hardware architecture
hardware implementation
processing elements
video coding
motion vectors
three dimensional
low cost