Multi-player Reach-Avoid Game in Dynamic Environment.
Jason King Ching LoEloy GarcíaShaoshuai MouPublished in: CCTA (2021)
Keyphrases
- dynamic environments
- multi player
- game playing
- online game
- educational games
- game play
- autonomous agents
- path planning
- mobile robot
- video games
- stochastic games
- computer games
- game based learning
- single agent
- solution concepts
- role playing game
- multi agent
- subgame perfect equilibrium
- game design
- game tree
- imperfect information